This episode is hosted by our Founder, Ivan Trancik, and joining him as a guest is Ian Marsh, Co-Owner of NimbleBit. This really is a fascinating story as there aren’t many games that have stood the test of time and survived for over a decade. In fact, NimbleBit hasn’t just survived, it has thrived in recent years and one of their games has broken a 10-year-old monthly revenue record just last month! So, if you’re looking for advice or just want to hear this insightful yet interesting story, we recommend you give this one a listen!
00 – Intro
1.28 – The history of NimbleBit
7.02 – Going against the grain and choosing the free-to-play model over a decade ago
8.58 – Where did they get the inspiration to choose a free-to-play model
9.50 – Choosing where to allocate resources with such a small team
16.23 – What options were NimbleBit considering in terms of growing /selling / partnering
27.48 – How you can leverage your community, especially when getting less player data
32.32 – Advice and learnings for up-and-coming new games or titles which are established / turning into a legacy game
We hope you enjoyed this first episode of the Leading Edge podcast. Remember to subscribe so you don’t miss an episode and from all of the team here at SuperScale, thank you for listening to the Leading Edge podcast.